Axel Gneiting und Siggraph Person-Info 

( Ich bin Axel Gneiting)
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Here’s What to Expect From Epic Games at SIGGRAPH Unreal Engine

www.unrealengine.com
Rolando Caloca, Epic Games: Unreal Engine 4 renderer port to Vulkan; Axel Gneiting, id Software: Tech6 engine port to Vulkan -Doom; Tobias Hector, ...
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