Institute of Computer Science II - uni-bonn.de
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WebJan Meseth and Gero Müller and Reinhard Klein and Florian Röder and M. Arnold. In proceedings of The 3rd Symposium on Applied Perception in Graphics and Visualization, …
Reinhard Klein - Institute of Computer Science II
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Jan Meseth and Gero Müller and Mirko Sattler and Ralf Sarlette and A. Artusi and A. Wilkie and G. Zotti and Reinhard Klein and Werner Purgathofer.
LIGHT AND REFLECTANCE FIELDS
www.cs.utexas.edu
[7] Jan Meseth, Gero Müller, and Reinhard Klein. Reflectance field based real-time, high-quality rendering of bidirectional texture functions.
Search the dblp DataBaseauth.gr
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Gero Müller, Jan Meseth, Reinhard Klein Fast Environmental Lighting for Local-PCA Encoded BTFs. · (0, 0)][DBLP] Computer Graphics International, 2004, pp:
Digital Representations of the Real World: How to Capture, ...google.com
books.google.com
04] Nadia Magnenat-Thalmann, Frederic Cordier, Michael Keckeisen, Stefan Kimmerle, Reinhard Klein, and Jan Meseth. “Simulation of Clothes for Real-Time ...
High Dynamic Range Video - Karol Myszkowski, Rafal Mantiuk, Grzegorz...
books.google.de
Images courtesy of Gero M ̈uller, Jan Meseth, Mirko Sattler, Ralf Sarlette, and Reinhard Klein of the University of Bonn. would be used, which for this particular ...
Modellierung komplexer Gebäudefassaden in der Computergraphikgoogle.com
books.google.com
[NMMK05] Andre Nicoll, Jan Meseth, Gero M ̈uller und Reinhard Klein. Fractional Fourier Texture Masks: Guiding Near-Regular Tex- ture Synthesis.
Memory Efficient Billboard Clouds for BTF Textured Objects
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WebJan Meseth, Reinhard Klein Institute for Computer Science II Computer Graphics Group University of Bonn , Bonn, Germany¨ Email: …
A Compact Representation of Relightable Images for the Webcnr.it
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[17] Gero Müller, Jan Meseth, and Reinhard Klein Compression and Real-Time. Rendering of Measured BTFs Using Local PCA. In Vision, Modeling and Visuali-.
Mesh Parametrizationufrn.br
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Patrick Degener, Jan Meseth, and Reinhard Klein. An adaptable surface parametrization method. In Proceedings of the 12th International Meshing Roun-.
RTI Compression for Mobile Devices - Index of /University of California, Santa Cruz
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[16] Gero Miiller, Jan Meseth, and Reinhard Klein. Compression and real- time rendering of measured btfs using local pca. In Vision, Modeling,.
Compression and Real-Time Rendering of Measured BTFs dblpdblp.uni-trier.de › rec › conf › vmv › MullerMK03
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· Gero Müller, Jan Meseth, Reinhard Klein: Compression and Real-Time Rendering of Measured BTFs Using Local PCA.
[HMK+02] Non-Photorealistic Rendering of Complex 3D Models on Mobile...
isgwww.cs.uni-magdeburg.de
... author = {Daoud Hekmatzada and Jan Meseth and Reinhard Klein}, optkey = {}, series = {Terra Nostra--Schriften der Alfred-Wegener-Stiftung}, ...
Institute of Computer Science II
cg.cs.uni-bonn.de
WebGero Müller and Jan Meseth and Mirko Sattler and Ralf Sarlette and Reinhard Klein. In: Computer Graphics Forum, pages , Abstract. One of the main challenges in …
v - Computer Graphics BonnYumpu
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— Gero Müller, Jan Meseth, Reinhard Klein. University of Bonn. Institute of Computer Science II. . D , Bonn, Germany.
Interactive fragment tracing - researchr publication
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Interactive fragment tracing. Jan Meseth, Michael Guthe, Reinhard Klein. Interactive fragment tracing. The Visual Computer, 21(8-10): ,
Material Modeling with Physical Constraints - researchr publication
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Material Modeling with Physical Constraints. Andrea Weidlich, Jan Meseth. Material Modeling with Physical Constraints. In Reinhard Klein, Holly E. Rushmeier, ...
Alle Infos zum Namen "Jan Meseth"
Gero's graphics research: Compression and real-time Rendering …
www.gero-mueller.de
WebGero Müller, Jan Meseth, Reinhard Klein Vision, Modeling and Visualization Abstract The Bidirectional Texture Function (BTF) is a suitable representation for the appearance …
Jan Kautz, MPI Informatik Peter-Pike Sloan, Microsoft Research - ppt...
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Preserving Realism in real-time Rendering of Bidirectional Texture Functions Jan Meseth, Gero Müller, Reinhard Klein Bonn University Computer Graphics. PRT Summary. Motivation for Precomputed Transfer better light integration and light transport –dynamic, area lights –shadowing –interreflections in real-time.
Pacific Graphics Papers
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Jan Meseth, Michael Guthe, Reinhard Klein Session 3: Image-based Techniques Video Completion using Tracking and Fragment Merging Yun-tao Jia, Shi-min Hu, Ralph R. Martin
Gero's graphics research: Reflectance Field based real-time, high ...
www.gero-mueller.de
Jan Meseth, Gero Müller, Reinhard Klein Computers and Graphics, Volume 28, No.1, Abstract The Bidirectional Texture Function (BTF) is a suitable representation for the appearance of highly detailed surface structures ...
Gero's graphics research
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Jan Meseth, Gero Müller, Florian Röder, Reinhard Klein, Michael Arnold APGV Abstract One of the most important, still unsolved problems in computer graphics ...
DBLP: Reinhard Klein
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Jan Meseth, Gero Müller, Reinhard Klein: Reflectance field based real-time, high-quality rendering of bidirectional texture functions. Computers & Graphics ...
Environment Mapping And Other Applications Of World Projections ...
acemap.openacademic.ai
Reinhard Klein, Jan Meseth, Gero Muller, Mirko Sattler, Ralf Sarlette SphereAvatar: A Situated Display To Represent A Remote Collaborator.
CiteSeerX — Fast and memory efficient view-dependent trimmed NURBS...
citeseerx.ist.psu.edu
BibTeX. @INPROCEEDINGS{Guthe02fastand, author = {Michael Guthe and Jan Meseth and Reinhard Klein}, title = {Fast and memory efficient view-dependent trimmed NURBS rendering}, booktitle = {Pacific Graphics 2002}, year = {2002}, pages = { }, publisher = {IEEE Computer Society} } ...
NeuMIP: Multi-Resolution Neural MaterialsNational Science Foundation (.gov)
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von A Kuznetsov · · Zitiert von: 20 — Gero Müller, Jan Meseth, and Reinhard Klein Compression and Real-Time. Rendering of Measured BTFs Using Local PCA.. In VMV. 271–279.
Processamento Geométrico em 3D
dimap.ufrn.br
, (Presented at the IEEE International Conference on Shape Modelling and Applications). Patrick Degener, Jan Meseth e Reinhard Klein.
Reflectance field based real-time, high-quality rendering of...
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Reflectance field based real-time, high-quality rendering of bidirectional texture functions. Jan Meseth, Gero Müller, Reinhard Klein.
OpenSG'03 - Eurographics Digital LibraryEurographics Association
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... Realism in Real-Time Rendering of Bidirectional Texture Functions. [full paper Image ] [meta data Image ]. Jan Meseth, Gero Müller and Reinhard Klein ...
DBLP: Michael Guthe
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Jan Meseth, Michael Guthe, Reinhard Klein: Interactive fragment tracing. The Visual Computer 21(8-10): (2005) , no EE pubzone.org ...
Eurographics Papers
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... Tarini, Paolo Cignoni · Fractional Fourier Texture Masks: Guiding Near-Regular Texture Synthesis: Andre Nicoll, Jan Meseth, Gero Mueller, Reinhard Klein ...
CiteSeerX — Active Bibliography: Interactive Rendering with...
citeseer.uark.edu
2, R.: Btf rendering for virtual environments – Jan Meseth, Gero Müller, Mirko Sattler, Reinhard Klein Fast Extraction of BRDFs and Material Maps from ...
CiteSeerX — Preserving Realism in real-time Rendering of...
citeseerx.ist.psu.edu
BibTeX. @MISC{Meseth03preservingrealism, author = {Jan Meseth and Gero Müller and Reinhard Klein}, title = {Preserving Realism in real-time Rendering of Bidirectional Texture Functions}, year = {2003} } ...
Acquisition, Synthesis and Rendering of Bidirectional Texture ...www.gero-mueller.de › › acquisition-synth...
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· Gero Müller, Jan Meseth, Mirko Sattler, Ralf Sarlette, Reinhard Klein Computer Graphics Forum, Volume 24, Number 1, Abstract
Rendering the TextureSlideServe
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— Preserving Realism in real-time Rendering of Bidirectional Texture Functions - . jan meseth, gero müller, reinhard klein.
List of Accepted Papers
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(Gero Muller, Jan Meseth, Reinhard Klein) Regular paper: 108: Surface Models of Tube Trees, (Petr Felkel, Rainer Wegenkittl) Regular paper: 110: Range Image Registration via
new publications from Humanist Discussion Group (by way of ...
lists.village.virginia.edu
Jan Meseth, Michael Guthe, Reinhard Klein DOI: s original article Video completion using tracking and fragment merging p. 601
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