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: Towards Predictive Rendering in Virtual Reality:...
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Jan Meseth, Dr. rer. nat.: Undergraduate and graduate studies in Computer Science at TU Darmstadt and University of Colorado at Boulder, PhD in Computer ...
High Dynamic Range Video - Karol Myszkowski, Rafal Mantiuk, Grzegorz...
books.google.de
Images courtesy of Gero M ̈uller, Jan Meseth, Mirko Sattler, Ralf Sarlette, and Reinhard Klein of the University of Bonn. would be used, which for this particular ...
Memory Efficient Billboard Clouds for BTF Textured Objects
cg.cs.uni-bonn.de
WebJan Meseth, Reinhard Klein Institute for Computer Science II Computer Graphics Group University of Bonn , Bonn, Germany¨ Email: …
Colour Rough Textures Modellingutia.cz
ro.utia.cz
von J Filip · Zitiert von: 2 — from University of Bonn for providing us with BTF measurements and Jan Meseth from the same institute for useful hints on texture mapping and BTF ...
RTI Compression for Mobile Devices - Index of /University of California, Santa Cruz
users.soe.ucsc.edu
[16] Gero Miiller, Jan Meseth, and Reinhard Klein. Compression and real- time rendering of measured btfs using local pca. In Vision, Modeling,.
Preserving Realism in real-time Rendering of Bidirectional Texture...
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Slide 1 Preserving Realism in real-time Rendering of Bidirectional Texture Functions Jan Meseth, Gero Müller, Reinhard Klein Bonn University Computer Graphics...
v - Computer Graphics BonnYumpu
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— Gero Müller, Jan Meseth, Reinhard Klein. University of Bonn. Institute of Computer Science II. . D , Bonn, Germany.
Preserving Realism in real-time Rendering of Bidirectional Texture...
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University of Bonn Computer Graphics Group Jan Meseth, Gero Müller, Reinhard Klein MotivationMotivation Current real-time applications: triangular models...
Jan Meseth's research works | University of Bonn, Bonn (Uni Bonn)...
www.researchgate.net
Jan Meseth's 18 research works with 558 citations and 895 reads, including: Verification of Rendering Quality from Measured BTFs Jan Meseth's research while affiliated with University of Bonn and...
Jan Kautz, MPI Informatik Peter-Pike Sloan, Microsoft Research - ppt...
slideplayer.com
Preserving Realism in real-time Rendering of Bidirectional Texture Functions Jan Meseth, Gero Müller, Reinhard Klein Bonn University Computer Graphics. PRT Summary. Motivation for Precomputed Transfer better light integration and light transport –dynamic, area lights –shadowing –interreflections in real-time.
Applying Ray Tracing for Virtual Reality and Industrial DesignUniversity of Utah
www.sci.utah.edu
von I Wald · Zitiert von: 23 — [17] Gero Müller, Jan Meseth, Mirko Sattler, Ralf Sarlette, and Reinhard. Klein. Acquisition, Synthesis and Rendering of Bidirectional Texture. Functions.
Complete List of Posters | SIGGRAPH 2012
s2012.siggraph.org
63. Image-Based Smartphone Interaction With Large High Resolution Displays. Poster Category: Interaction. Jurgen Schulze. Lynn Nguyen. University of California, San Diego Improved Linear-Light-Source Material Reflectance Scanning. Poster Category: Hardware. Jan Meseth. Shawn Hempel. Andrea Weidlich.
Re: [Opensg-users] [Q] compressed texture loader for OpenSG
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... I'm about to check in the UInt16/UInt32/Real32 Image patch from the > > University of Bonn people (thanks to Jan Meseth and Jens Klughardt ...
Preserving Realism in real-time Rendering of Bidirectional Texture...
vdocuments.net
Preserving Realism in real-time Rendering of Bidirectional Texture Functions Jan Meseth, Gero Müller, Reinhard Klein Bonn University Computer Graphics Group...
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